If you want to find out how Killing Floor 2 did, you can find out HERE. If you have PSVR I can’t recommend the experience enough. While I wish it had been longer and the hold out mode more fleshed out, I felt that the story-mode is where the game shines brightest. Killing Floor Incursion has been a joy to play, I really enjoyed it. The sound in the game also aids the experience furthermore by giving the enemies some blood curdling screams, music that helps make the situation more heart pumping and the guns sound realistic enough to make you feel like you’re firing one at zombies. Once the game clicked it all fell into place. Later levels are a bit better lit which makes them easier to play and whimper a little less scary. It was amazing, it makes the VR investment worth it. For one, the impossibly dark farmhouse stage that opens up the game ended up being the only one that was set in pitch blackness. In the catacombs there is a moment where you look up and you can see the bats flying around, the sun shining through an entrance that illuminates the entire area and rickety pathways that bridge the gap between point A and point B. Killing floor looked brilliant and I felt so immersed within the levels that were created for the game because of the incredible scale in environments especially the catacombs. That’s the thing with the PSVR if you see it on a flat-screen it never looks as good as it does inside the headset. The VR world created for Killing Floor Incursion is beautiful inside VR. I felt like I could really get creative with the selection of weapons given for example, you can cut off their limbs and use them against them. You’ll face endless hordes of enemies, puzzles that you have to solve to progress and some pretty tough boss battles. While Killing Floor Incursion holds the Killing Floor name it definitely feels a lot different to a typical Killing Floor title but with VR it felt really unique. Some great memories were created in Killing Floor Incursion. The moments where you get stuck in a hall way with an incoming horde of Zeds and you spray and prey hoping for the best were heart racing. Trying to aim the duel pistols either side and pulling off slow-mo head-shots was just absolutely incredible. Playing through these levels with the freedom of PSVR made me feel like I could try and pull off some John Wick style moves. Each environment adds more weapons and tougher enemies so each time you get to the next level it throws it up a bit more to stay varied rather than too samey. Killing Floor Incursion is a VR title that brings a selection of enemies and weapons from the Killing Floor lore and lets you explore Paris, a catacombs and a farm. Killing Floor Incursion was one of the most fun experiences I have had on the PlayStation VR and here’s why. I will be covering both games separately starting with Killing Floor Incursion on the PlayStation VR. The developers did not detail on what kind of PS4 Pro support is available for the game.Killing Floor Double Feature developed by Tripwire Interactive is now available on PlayStation 4. Killing Floor: Incursion is a standalone title and will not require players to own any previous Killing Floor game to play. Posted by oniwalker OctoOctoPosted in Reviews Tags: PSVR, Review, Tripwire Interactive. In Killing Floor: Incursion players experience intense cooperative VR shooter combat in a compelling universe that combines combat, adventure, survival horror. Emma Rose, a Horzine training officer, is your only link with the outside world, and is trying to guide you safely through the simulation.” You are placed in a neurological simulation to keep your brain stable while Horzine medics can repair your body. Developing the game became an exciting process for Tripwire as they brought “depth to the Killing Floor universe that we’ve never been able to do before.” John Gibson, President of Tripwire also provided a short description of the game that may contain a few spoilers: “In Killing Floor: Incursion the player is a Horzine security forces soldier that has been wounded in combat against the zeds. The game’s developer, Tripwire Interactive told the PlayStation Blog that Killing Floor: Incursion is the first game in the Killing Floor Universe with a full story arc. However, the developers found the map to be fun and decided to include it as an exclusive level for PSVR players. The Crucible began as a development area for testing out gameplay ideas in the Holdout mode. PSVR players will also get an exclusive access to the level The Crucible, which is a map that sports a realistic sci-fi aesthetic similar to Tron. Killing Floor: Incursion, which was originally released last year for PC’s on Oculus Rift and Vive, will now also be released to the PS4 with PSVR support on May 1.
0 Comments
Leave a Reply. |